Lilli is a 3D animated short film created in 2022 with five other students as a part of Texas A&M University's 10-week long Summer Industry Course. My teammates and I were supported along the way by mentors from DreamWorks Animation as we worked to create a photo-realistic 3D animated short based on the prompt "a toy comes to life." Lilli tells the story of a little girl's doll who leaves her heart at a curbside shrine in New Orleans.​​​​​​​

Concept Lead – Responsible for all character and costume designs; contributed sketches and texture callouts for look development lead (Ryan Applebee)
Character Modeling Lead – Responsible for hero character model. Also modeled hair bows, curtain inside building, and character's dress
Sound Design Lead – Responsible for all sound design and mixing
Surfacing – Surfaced chrysanthemum vase, lily vase, and lunchbox​​​​​​​

From concept to final rendered look (UV unwrapping and surfacing by Ryan Applebee)

Modeled in ZBrush and Maya

Ryan Applebee – character look development, rendering, surfacing, compositing
Sean Kerrigan – layout, rigging, animation
Hannah Martinez – project management, modeling, surfacing
Sarah Razook – environment look development, surfacing
Izzy Rollo – lighting, VFX, modeling, surfacing, layout, compositing

Autodesk Maya, Marvelous Designer, RenderMan, Substance Painter and Designer, ZBrush, Houdini, Nuke, Blender, Adobe Suite

Dress simulated in Marvelous Designer (surfacing by Ryan Applebee)

Early character sketches (prepared by me)

Final character design (prepared by me)

Surfaced in Adobe Substance Painter (model by Izzy Rollo)

Surfaced in Adobe Substance Painter (model by Hannah Martinez)

Surfaced in Adobe Substance Painter (model by Hannah Martinez)

Simulated in Marvelous Designer (surfacing by Izzy Rollo)